Shooting Star - TODO

Entry:
  DONE Write README
  DONE Windows port
  DONE Check filenames
  DONE Test on windows
  DONE Test on linux (clean distro)
  DONE Pack
  DONE Send to asm org

Coding:
  Better collision detection & response <can wait>
  Better rendering code (culling) <can wait>
DONE  Config file support (save key bindigs & options)
DONE  Sort renderable objects by layer
DONE  Fix flamer
  Fix object reference problem
  Tune bullet damges, enemy healts etc.
DONE  Fix mixer
  --help
DONE  Reset weapons on game over
DONE  Fix sound fading <bug in the SDL_mixer, disabled for now>
DONE  Seed the random numbers (srand)
DONE  Mouse movement
DONE  Mouse configuration
DONE  Mouse actions
  Fix mouse button turning&moving problem
  Auto-aim
  Better AI for enemies
  Destructible objects (exploding barrels?)

Wishlist:
  Networking
  XML configs
  Scripting
  Bigger maps
  Vechiles
  More strategical
  Missions

Autoconf
  --disable-sound

Graphics:
Animations:
  BadGuy walk
  BadGuy shoot
  BadGuy walk-shoot
Textures:
DONE  Ground
DONE  Wood floor
DONE  Stone floor
DONE  Blood
DONE  Stones
  Plants
  Treetops
  Car <This might be too hard to do.. :( i don't have a scanner, i have a sketch though..>
  
Maps:
  Tune object counts
DONE  city
DONE  park
DONE  highway

Sounds:
DONE  Pistol
DONE  Shotgun
DONE  Machine gun
DONE  Flamer
DONE  Rocket launcher
DONE  Burning
DONE  Explosion
DONE  Death (Aarghh!!!)
DONE  Hurt (Outch!!!)

Music:
DONE  Menu music
DONE  Game music
